sarahspangles wrote:What I mean is terms like Whack-a-Mole. Perhaps this is a term that is used outside budgeting.
I fear I'm responsible for that one. I never saw the real arcade game, but in the early 1980s, I played the handheld electronic game version of Whack-a-Mole. In this game, you played the part of a man with two hammers defending his yard from moles. As the moles burrowed up and poked their heads above the surface of the lawn, your job was to move back and forth, whacking the moles with the hammers to make them go away. The game got faster and faster, so the action became more and more frantic as you scrambled around to whack moles that would pop up in different places. Ultimately, the game ended when you became unable to move fast enough or anticipate moles well enough.
Early on in my use of YNAB, I experienced a bunch of expenses popping up that I hadn't planned well enough for. Dealing with them had a frantic feeling of running around in a hurry to plug holes, much like the feeling of the Whack-a-Mole game. I referred to that in a
journal post, and the term caught on.
Patzer